1、

after deep research on the two-dimensional flood numerical simulation, the paper constructs the two-dimensional numerical flood model on digital earth platform, and simulates the flood routing. a dem based flood inundate rendering algorithm is proposed.

在深入研究水力学二维洪水数值模拟技术的基础上,以数字地球平台为基础,本文构建了二维洪水演进的数值模型,并模拟了洪水演进。提出了一种基于DEM的洪水淹没表现算法。

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2、

ospf is introduced, including algorithm, format of data package, and layer-routing technology. the routing configuration is explained, which is of help to network administrators.

介绍开放式最短径优先(OSPF)的算法、数据包格式及分层路由技术,最后就OSPF的路由配置进行说明。

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3、

The use of the algorithm for vehicle routing problem was an advisable method.

最终得出该算法是求解车辆路径问题的一个可行方法的结论。

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4、

This thesis proposes an improved energy balanced routing protocol EBDD based on the DD and its improved algorithm.

本文在讨论了定向扩散协议及其改进算法的基础上,提出了一种能量均衡的定向扩散路由协议EBDD。

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5、

we simulated the two improved algorithm using the network simulation software opnet, the result proved that both of them performed better than the dynamic source routing protocol from the aspect of average end-to-end delay and packet delivery ratio.

最后使用网络仿真软件OPNET分别对两种改进方案进行了仿真分析,实验结果表明改进后的DSR协议在平均端到端时延、包传输率和路由开销等性能上都有明显的改善。

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6、

We presented an optimal algorithm for VLSI L channel routing with crosstalk constraints.

针对L-型通道集成电路布线问题,给出一个带有串扰限制的优化布线算法.

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7、

A routing contral algorithm for multi-dimensional torus network based ATM switches

ATM交换机的多维TORUS网络的一个路由控制算法

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8、

chang et al ′ s algorithm that extends efe uses more candidate links at each routing step for the shortest path routing from source node to destination node.

Chang等人扩展了Efe的算法,时间复杂度为O(n),它在路由的每一步有更多条边作为最短路径可供寻路选择。

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9、

Hybridized optimization genetic algorithm for multicast routing problem

求解动态组播路由问题的混合优化遗传算法

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10、

Compared with KPP, this algorithm can construct a multicast tree with lower time complexity, thus can be used for large network to confirm multicast routing conveniently.

与KPP算法相比,DMR算法能够以较低的时间复杂度来构建多播树,从而可以较好地用于求解大型网络的多播路由问题。

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11、

A study is made of the routing subproblem in this paper, and the algorithm is evaluated in simulations by the mathematical software Matlab.

本文主要研究WDM光网络中的路由问题,并利用数学软件Matlab进行仿真,对算法性能加以评价。

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12、

The hash-threshold algorithm for the Equal-Cost Multipath ( ECMP) routing proposed by RFC 2992 is implemented and analyzed.

实现和分析了在RFC2992中提出的用于等价多径(ECMP)路由技术的哈希门限(hash-threshold)算法。

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13、

Maze routing is a classical algorithm for two terminal net routing problem.

迷宫算法是积成电路两端线网优化布线问题的经典算法.

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14、

The issue of the delay-constrained multicast routing under dynamic environment was addressed firstly, and then a delay-constrained dynamic greedy algorithm ( DCDG) was proposed to construct a serial of dynamic multicast trees based on the greedy strategy.

分析了时延约束的动态最小代价组播路由问题,然后基于贪婪思想设计了一个动态组播树生成算法DCDG(Delay-Constrained Dynamic Greedy Algorithm),用于在动态环境下构造时延约束的低代价组播树。

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