1、

Research on Interactive Simulation and Scheme Optimization for Operation System of Container Port Area

集装箱港区作业系统交互式仿真与方案优化研究

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3、

Study on Control Panel Evaluation Method Based on Distributed Interactive Simulation System

基于分布式交互仿真系统的控制面板评价方法研究

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4、

The Distributed Interactive Simulation is one of the important research fields of simulation technology at present. Its far-reaching application value for engineer, especially in military fields, has been given widespread attention to all the countries in the world.

分布交互仿真(DIS)是当前仿真技术研究的重要领域之一,其深远的工程应用价值,尤其在军事领域的应用价值,已引起世界各国的广泛重视。

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5、

In distributed interactive simulation systems, time/ space coherence is one of the key factors. The time synchronization accuracy between the computers must be reached to some degree, and the time resolution of computer's clock is the main factor that restricts the time synchronization accuracy.

时空一致性是分布交互式仿真的关键问题,联网仿真的计算机之间的的时间同步必须达到一定的精度,而计算机的时钟分辨率是制约仿真系统时间同步精度的重要因素。

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6、

The Display Methods, Interaction Approaches and Conceptual Frameworks for Discrete Event Visual Interactive Simulation

离散事件系统VIS的展现方法、交互方式及概念框架

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7、

The emergence of distributed multimedia applications such as teleconferencing, remote education and distributed interactive simulation etc.

随着远程会议、远程教育和交互式仿真等分布式多媒体应用的兴起,组播技术受到网络研究人员的重视。

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8、

Modern Aviation Test and Instrumentation Technology Toward to Integration Research on the Distributed Interactive Simulation And Measure& control System for Aviation Experiment

现代航空试验及其测控技术正向集成化发展面向航空试验的分布式仿真与测控系统研究

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9、

In LAN which use PC and Windows operating system, accurate and effective time coherence using the pattern that software cooperate with hardware is one of the keys for real-time distributed interactive simulation system to improve fidelity and decrease cost.

在采用PC机和Windows操作系统的局域网上用软硬件相结合的方式实现高精度、高效率的时间同步是提高分布式实时仿真系统置信度、降低系统硬件成本的关键。

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10、

At last a real time interactive simulation environment has been established.

在此基础上实现了实时交互式仿真环境。

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11、

Research on dead reckoning algorithms in distributed air ground interactive simulation systems

空地协同分布交互仿真中DR算法研究

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12、

An overview of dead reckoning algorithm in distributed interactive simulation

分布交互仿真的预估算法研究综述

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13、

Dead Reckoning ( DR) algorithm is an important technique which is widely used in distributed interactive simulation.

DR算法是分布交互仿真中的一种被普遍采用的重要技术。

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14、

this dissertation derives from the national ninth five-year plan project "torpedo weapon system development and mathematic simulation methods research" and china shipbuilding industry group's project "sub-water multi-target trajectory counterwork distributed interactive simulation system".

本论文题目来源于总装备部九五预研课题鱼雷武器系统规划发展数学仿真方法和中国船舶重工集团第七五零试验场课题水下多目标弹道对抗分布交互仿真系统。

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15、

Distributed interactive simulation has become the direction of the simulation technology development.

分布交互式仿真代表了仿真技术的发展方向。

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16、

Research on virtual prototyping technology to distributed interactive simulation system

分布式环境下虚拟仿真技术研究

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17、

a hla federation is a distributed interactive simulation system consisting of many collaborative hla federates, so synchronous problems in designing hla federates should be considered.

由于HLA联邦是由多个HLA联邦成员协同组成的一个分步交互式仿真系统,所以在HLA联邦成员设计中必须考虑同步问题。

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18、

in large distributed interactive simulation, the function of ddm is reducing the irrelevant data received by federates to realize data filtering.

在大规模分布式交互仿真中,数据分发管理(DDM)的重要功能是减少联邦成员接收不相关数据,实现数据过滤。

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19、

Real-time Interactive Simulation for Road Scene Based on View-dependent Model Simplification

基于模型视相关简化的道路实时交互式仿真

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20、

With the development of distributed interactive simulation technology , the DIS architecture migrates to HLA.

分布交互仿真系统的体系结构有较大的发展,由DIS体系结构发展为HLA体系结构.

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