A loving father who also happens to be an after effects artist for renowned studio Dreamworks has created a series of hilarious videos that cast his adorable three-year-old son as a pint sized superhero.

  • 他是位慈爱的父亲,也是世界著名电影工作室梦工厂的特效师,他创作了一系列有趣的视频,让他现年3岁的可爱儿子成为了小小英雄。
  • 来源:互联网摘选更新时间:2026-07-02 10:01:57

  • 重点词汇
  • pintn.品脱;一品脱的量器或容器;一品脱容器的东西;
  • artistn.艺术家;画家;能手;大师;
  • alsoadv.也;同样;并且;
  • castn.全体演员;模子;特征,外貌;投,抛;
  • hasv. 有( have的第三人称单数 );(亲属关系中)接受;拿;买到;
  • videosn.磁带录像( video的名词复数 );录像磁带;录像机;(指方法)录像;
  • aart. 一(个);每一(个);任一(个),用于辅音音素开头的单词前
  • sizedadj.有…大小的;
  • 相关例句
1、

In the system development process, the use of the texture mapping framework can meet different scenes by choosing 2D texture mapping or 3D surface texture synthesis in rendering texture details for virtual objects.

在系统开发过程中,使用这个纹理贴图框架,能够根据不同场景的不同需求,自由选择二维映射或三维曲面直接合成两种方法来绘制物体的纹理细节。

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2、

Further more, given that lifting wavelet can be constructed perfectly, it is applied to the edit of 3D surface texture and new images different from the original texture features are generated.

并且利用提升小波良好的重构性,将其应用到三维表面纹理的编辑中,产生出与原来纹理特征不同的新图像。

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3、

Using the light intensity of the surface of object and the rendering models of primary elements to render the every primary element so as to obtain the 3D geometry texture;

在绘制阶段,利用所获得的光照信息和画元的绘制模式在各分点处绘制画元,以获得符合物体表面总体明暗调子的几何纹理;

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4、

The 3D surface texture synthesis deals with 3D texture under different illumination and viewpoint conditions. It works on representation extraction, analysis, synthesis and texture rendering.

三维表面纹理合成理论主要研究三维表面纹理在不同光照条件和视角角度的情况下的纹理重新表现,以及三维表面纹理的数据采集、分析、合成和表现。

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5、

In recent years, people have done many researches on 2D images applications using Wavelet and Beyond Wavelet, but Beyond Wavelet is not applied in 3D surface texture analysis.

近几年内,人们已经利用小波及超小波做了大量的二维纹理分类及融合方面的研究,但还没有将超小波应用到三维表面纹理的分析中。

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6、

Then we propose the algorithm of 3D surface texture super-resolution. Finally a set of experiments is carried out and results show the effectiveness of the algorithm.

文章末尾用一个实验和多个数据结果证明了本论文提出的三维表面纹理的超分辨率算法的有效性。

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7、

However, 2D texture synthesis methods ignore the effect of illumination and view conditions. So the research on 3D surface texture synthesis is more realistic.

然而,二维纹理合成方法并没有考虑光照和视角变化的影响,因此,对三维表面纹理合成进行研究更有现实意义。

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8、

Based on the image quilting method proposed by Efros et al., present and compare five methods for 3D surface texture synthesis.

在基于图像缝合的二维纹理合成方法基础上,提出并比较了五种三维表面纹理合成方法。

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9、

The method of constructing and progressively transmitting 3D terrain texture data based on multi-resolution progressive layers is put forward for the first time.

首次提出了基于多分辨率渐进层提取的三维地形模型纹理数据建立和渐进传输的方法。

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10、

Then the background knowledge and relevant research methods are provided, and the 3D surface texture directionality research is further discussed.

然后系统介绍了本研究的一些背景知识及相关研究方法,进而对三维表面纹理的方向性研究展开讨论。

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11、

Hole Filling of 3D Surface Texture

三维表面纹理填洞研究

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12、

Generating 3D Geometry Texture Based on Simulating Painting

模拟绘画的三维几何纹理生成研究

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13、

Improvement on 3D Face Texture and Application in Process of Model Matching

三维人脸纹理改善及其在模型匹配中的应用

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14、

For rendering of real-world surface material and 3D texture surface, the Bi-directional Reflection Distribution Function ( BRDF) and Bi-directional Texture Function ( BTF) are described.

在复杂材质和3D纹理技术方面,本文主要阐述了对应的两个描述函数,双向反射分布函数和双向纹理函数的相应处理方法。

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15、

Direct volume rendering based 3D texture can guarantee image quality and reach interactive frame rates. Because of the restriction of texture memory, it is difficult to render large volume data.

基于3D纹理的直接体绘制算法可以在保证图像质量的同时达到较好的交互性能,但由于纹理内存的限制,大规模数据场的3D纹理直接体绘制比较困难。

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16、

To overcome the shortcomings, the skill of 3D texture mapping is introduced and the method of using noise function to describe color texture is proposed.

为此引入三维纹理技术,提出基于噪声函数描述颜色纹理的方法。

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17、

Furthermore, the technology based on 3D texture function including the definition of 3D texture and the research on texture mapping method are discussed.

三维纹理映射介绍了基于三维纹理函数的映射,包括三维纹理的定义和映射方法研究;

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18、

The similar idea can be extended to mesh metamorphosis. ( 2) 3D texture synthesis.

同样的思想应用于网格模型的形状过渡也取得了良好的效果。(2)三维纹理合成。

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19、

The collection, analyzing and classification of 3D texture become one of the keen topic in this field.

三维表面纹理的数据采集、分析、分类已成为本领域的热点之一。

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20、

3D texture hardware assisted volume rendering with space leaping

基于空间跳跃的三维纹理硬件体绘制算法

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